August 1, 2016

New lighting

Revised our lighting setup, and happy with the results!

July 7, 2016

Teddy Roosevelt in 3D!

Thanks to the wizards at Sketchfab, we can bring our characters to life right in your browser. Here's Teddy!

October 27, 2015

Antisocial behavior

Enemy AI Design

Hello again!  We wanted to talk a little about some of the enemies in Legends of the Brawl, how
they were created, and how the AI is set up to function. So come check it out!

October 23, 2015

A new game, you say?

It's a big console production!

It is high time we share some info on what Legends of the Brawl is all about.

Hey all!  You may have seen our pre-alpha teaser video or some screenshots from Legends of the Brawl, but let's dig in and talk about the core of the game.

October 14, 2015

First footage of Legends of the Brawl

Here's the pre-alpha teaser vid we put together for Wizard World 2015.  Bully!

We'll be putting together some dev blog posts on this in the coming weeks, so stay tuned to see all the fail!

October 5, 2015

Treasure Tombs: Ra Deal released!

Hey everyone!

We are super proud to announce the release (finally!) of Treasure Tombs: Ra Deal on iOS. :) 

You can grab it free here:

You can also find it featured on the App Store in the best new games (family)!

For those of you that don't have an iOS device, we'll be working on the Android port in the coming weeks, but in the meantime, see our launch trailer to see what goofiness the game is all about: 

We hope you all love it!

September 29, 2015

Huge Core Gamekit update available now!

Core GameKit V has been submitted to the Asset Store and is the biggest update since 3.0!

Since we're now actively using CGK on development of Legends of the Brawl, a 3D multiplayer action game for PC, Xbox One, and PS4, we're adding tons of features that we need!

View the full changelist in our Unity forum thread.

Check out Core Gamekit in the Unity Asset Store, and see how you can speed up your development time!