Insane 4 player co-op action/platformer!

Development is under way!

Can you escape the Treasure Tombs?

Coming soon to iOS and Android!

Attack of The Wall Street Titan

Available now on iOS and Android!

Master Audio - The Total Audio Solution for Unity

Tremendous ease of use, speed, and flexibility in one powerful audio plugin for Unity free and pro.

Core GameKit + Pooling

Dramatically speed up your time to market for your new game with Core GameKit. Full pooling and combat systems included!

Thursday, August 6, 2015

Tools Support is Back

Email support for our plugins is back to full power.

Thanks everyone for the well wishes and understanding!

Friday, July 24, 2015

Limited Dev Tools Support

Hey Dark Tonic dev tools users!

Technical support will be unavailable for a few weeks while our Technical Director is on paternity leave. (it's twins!)

Please post any questions or issues on our tech support forum: and the community may be able to help out. While you're there, maybe you can answer someone else's question!

We'll respond to all issues as soon as we can.

Thanks for your understanding!

Thursday, June 25, 2015

Update your Master Audio plugins for a performance boost!

The next version of Master Audio will have automatic support of the "Preload Audio Data" checkbox on Audio Clips that was added for Unity 5. This can be used as an alternative to Resource Files and saves on total audio memory used. Extremely beneficial for large playlists so that you don't use audio memory for all songs all the time!

As always you can find the latest info in our dev support forum or in our Unity forum thread.

Tuesday, May 12, 2015

Level Up! Audio Director acquired!

Say hi to our new awesome audio architect Nate Madsen!

As a first grader, Nate's world was forever changed when he saw a friend’s NES. From that moment on, he knew video games would be a part of his life. The only other thing to hold his attention was music.  The seeds of his two great passions were planted.  

Fast forward to Nate's college years when he would routinely spend hours writing songs on his computer, just to make his roommates laugh. It wasn't until 2005, after finishing his graduate work, that Nate began to pursue his dream of creating audio for games...

Friday, April 3, 2015

Audio Director needed!

We are on the hunt for an Audio Director / Sound Designer for our new game Warp Stormers!

If Super Smash Bros. meets Diablo sounds cool to you and you can bring the sonicvania, check out the full job posting here:

Monday, January 19, 2015

Master Audio + Unity 5 integration vid

We get a lot of questions about how Master Audio works with Unity 5, so Brian put together a quick tutorial vid to bring you up to speed and show off the smooth & easy integration, and powerful features.

Friday, August 22, 2014

6 Tips for maximizing Unity audio performance

Check out the tips and improve your project!