Treasure Tombs: Ra Deal

Coming soon to iOS and Android!

Attack of The Wall Street Titan

Available now on iOS and Android!

Master Audio - The Total Audio Solution for Unity

Tremendous ease of use, speed, and flexibility in one powerful audio plugin for Unity free and pro.

Core GameKit + Pooling

Dramatically speed up your time to market for your new game with Core GameKit. Full pooling and combat systems included!

Friday, April 3, 2015

Audio Director needed!

We are on the hunt for an Audio Director / Sound Designer for our new game Warp Stormers!

If Super Smash Bros. meets Diablo sounds cool to you and you can bring the sonicvania, check out the full job posting here:

http://www.darktonic.com/p/jobs.html

Monday, January 19, 2015

Master Audio + Unity 5 integration vid

We get a lot of questions about how Master Audio works with Unity 5, so Brian put together a quick tutorial vid to bring you up to speed and show off the smooth & easy integration, and powerful features.



Friday, August 22, 2014

6 Tips for maximizing Unity audio performance





  1. Grab Master Audio off the Unity Asset Store and use it for everything.  
    Yeah, obviously we're biased (and shameless!), but this is a super high performance audio management tool.

    The garbage collection allocation is simply way less than any other audio plugin on the Asset Store.  In fact, there are
    zero bytes allocated for most calls. This means rock solid performance and predictability on mobile and other platforms. Don’t waste CPU cycles by using a less optimized plugin!

  2. Use Resource files for infrequent sounds, and music if you have more than a couple songs in your Playlist.
    Even streaming audio that isn’t being played takes up chunks of audio memory in Unity, so keep those audio files out of your Scene until you need them. Master Audio provides automatic Resource file loading and unloading to save on total memory usage.

  3. Delete any Unity audio filter FX that you aren’t using.
    All filters, even disabled instances in the Scene take up audio memory. Master Audio has a button to find them all and delete them instantly.

  4. Use lower sample rates for speech and other low requirement audio.
    Bulk resample your audio with the included Master Audio Clip Manager. Filter by folder or sound name easily.

  5. Set up and use "audio skins".
    Master Audio's Dynamic Sound Group Creator prefabs are great for setting up a variety of player or enemy sounds based on player type or other variable.  These are also an easy way to set up temporary per-Scene playlists and sounds.

  6. Join the discussion on our forums!
    Check out http://darktonic.freeforums.net/ for all the latest and greatest info, or get answers to tricky questions.  And, of course, you can always email us at support@darktonic.com.

Did we mention it's fully Unity 5.0 ready?  Get some!

Thursday, July 31, 2014

Another happy user!

Tuesday, May 27, 2014

Why would you?

Another happy Master Audio user!

Wednesday, May 14, 2014

Seeking a publisher for Treasure Tombs: Ra Deal!

We're looking for a publisher that's as passionate about what they do as we are!

Here's the latest gameplay video:


Sunday, March 30, 2014

Finally, a new work in progress video. Treasure Tombs: Ra Deal is coming along!