Monday, May 20, 2013

Killer Waves for Unity 3D ... for free?

Did you know Killer Waves Lite is completely free on the Unity 3D asset store?

It contains the core components of the full Killer Waves suite, the total solution for enemy spawner and wave setup that gets your game up and running in minutes.

Download here: https://www.assetstore.unity3d.com/#/content/7832


And check out the Killer Waves tutorial videos for a quick how-to!



Finally available on Android!

Thanks for being patient as we ported Attack of the Wall Street Titan over!  Go grab it now for free: https://play.google.com/store/apps/details?id=com.darktonic.attackofthewallstreettitan


Wednesday, April 10, 2013

Unity features Master Audio in 24 hour sale

Unity is featuring another Dark Tonic plugin in a 24 hour sale! 

This time it's Master Audio for 50% off - today only!



Friday, March 29, 2013

Cheap bastards!

Been wanting to check out our wave spawning system, Killer Waves, but are a cheap bastard?  Your chance is here.

We've just released Killer Waves Lite, a free plugin with some great core features to speed up your design workflow.

Grab it here for free: https://www.assetstore.unity3d.com/#/content/7832

Tuesday, March 26, 2013

Killer Waves v2.0 Released!

Not to be outdone by Master Audio, we've beefed up Killer Waves with some huge improvements.  As usual, this is a free upgrade for all 1.xx users.

Here are a few of the new key features in v2.0:
  • World variables - coins, XP, health, score, unlocks, and more, easily created with a simple, yet powerful UI.  Stats are fully customizable by the user and can carry (or not) from scene to scene.  Listeners can hook into NGUI or other UI system to update the display when values change.
  • Killables - assign hit points, update world variables, trigger effects.  New Killable script easily allows multiple-hit targets, auto-despawning, explosions, "death prefab" prefab replacement and more!
  • 9 new listener classes - fast & powerful customization with simple code hooks.  Syncro Spawners, Triggered Spawners & Despawners, Level Settings, Killable, and more classes; hook up custom code to wave start, wave end, item spawned, and other events.  Each listener can be sub-classed for your particular needs.

...and lots more.  Check it out!

https://www.assetstore.unity3d.com/#/content/6640


Friday, March 8, 2013

Master Audio v2.0 is now live




For the first time ever in Unity: Individual sound mixer controls

Master Audio's massive 2.0 update includes solo, muting, and volume sliders right in the inspector. No longer do you have the hassle of moving prefabs around to find the sample that's a little out of place!

Additionally, the UI has been overhauled and seriously streamlined to keep your workflow at top speed. Sound groups now have weighting so you can keep your favorite effects triggering most frequently without overplaying them, new controls have been added to keep rapid fire effects from generating audio artifacts, and more.

Upgrades have also been made under the hood to keep Master Audio the top audio plugin for Unity 3.xx and 4.xx. Check the Unity forum thread for full v2.0 details.

Download now:
https://www.assetstore.unity3d.com/#/content/5607

Get better audio, faster, with Master Audio.